2024
Work for Marathon, the team-based extraction shooter games from Bungie. With PlayStation Studios Creative. Art direction by Joseph Cross.
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2024
Logos for Mutant, the new the new art & collectables company from former Mondo co-founders & SpectreVision.
2024
Work for 2024’s PlayStation Studios Creative team shirt celebrating 30 years of PlayStation.
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2023
Logo, key artwork, typefaces, UI, & more for C-Smash VRS, the revival of SEGA’s classic Cosmic Smash. Collaboration with RapidEyeMovers, Arkotype, & Wolf & Wood. Concept art illustration by Rob Davis.
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2023
Club Geo typeface design.
$9.99 – 55 glyphs. Lowercase alphabet, numbers, & punctuation. See more
2023
Symbol & logo concept for FBC: Firebreak, a new game in Remedy’s Connected Universe.
2022
Rebranding for Prince of Persia, the classic series of games from Ubisoft.
2022
Logon & style guide for Ubisoft Scalar, a new cloud computing technology led by the team at Ubisoft Stockholm allowing for the creation of games at an unprecedented scale.
2022
Logo & packaging design system for SUPERDELUXE GAMES, the leading publisher of high-quality physical games in Japan. Additional design by Kentaro "ANI" Fujimoto of Nendo Graphixxx.
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2022
Logo for Off The Grid, the battle royale game from Gunzilla. Art direction by Neill Blomkamp.
2021
Logos, shirts, & stickers celebrating the 20th anniversary of Rez.
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2021
Logo for musician Baths.
2021
Work for Team Asobi’s branding. The Tokyo-based PlayStation studio behind the award-winning Astro Bot series. With SIE PDSG Creative.
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2020
Logo for Framework, maker of modular, upgradable, & repairable consumer electronics that are designed to last.
2020
Logo for Stray, the critically acclaimed adventure game from Blue Twelve Studio & Annapurna Interactive.
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2020
Packaging design for Baths' compilation album Pop Music / False B-Sides II.
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2020
Packaging design for Baths' compilation album Pop Music / False B-Sides.
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2020
Work for Ratchet & Clank, the classic series of third-person shooter platform games from Insomniac Games. With SIE PDSG Creative.
2019–2022
Logo & style guide for VALORANT, the smash-hit first-person tactical hero shooter game from Riot Games.
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Logos & style guide for VALORANT Champions Tour. Art direction by Riot Games global esports. Additional design & animation by Worship Studio Ltd., Joyce N. Ho, David Jung & Michael Kuzmich.
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Logos & style guide for Premier, VALORANT’s new team-based competitive system from Riot Games.
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2009–2024
Selected gig posters throughout the years.
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2018
Rebranding & packaging design for game controller company 8BitDo. Collaboration with Grilli Type.
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2018
Logos for Control, the critically acclaimed action-adventure game from Remedy. Art direction by Janne Pulkkinen.
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2017
Rebranding & packaging design for Analogue, makers of the Super Nt, Mega Sg, & Analogue Pocket.
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2017
Packaging design for Baths' third album, ROMAPLASM. Photography by Mario Luna.
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2017
Work for the remake of Shadow of the Colossus, developed Bluepoint Games (Originally by Team Ico). With SIE PDSG Creative.
2017
Work for Ghost of Tsushima, the award-winning game from Sucker Punch. With SIE PDSG Creative.
2016
Packaging design for Rez Infinite three-disc vinyl soundtrack. Contains 64-page art book, with words by Nick Hurwitch.
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2016
Work for Days Gone, the post-apocalyptic open-world game from Bend Studio. With SIE PDSG Creative.
2012–Present
Selected photos throughout the years.
Photos
2016
Poster for Jamie xx at Sasquatch! Music Festival. Screen-printed, 18x24in.
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2015
Poster for Autechre at Decibel Festival. Screen-printed, 18x24in.
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2014
Poster for New Order at Sasquatch! Music Festival. 18x24in.
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2014
Rebranding for genre film production company SpectreVision. Art direction by Elijah Wood & Daniel Noah. Logo animation by Shynola, sound design by Caribou.
2014
Rebranding for Eater, the national restaurant, bar, & nightlife blog.
2014
Rebranding for Oculus. Collaboration with Mackey Saturday, Nicolaus Taylor, & Jon Malkemus.
2014–2024
Cartridges for My Famicase Exhibition, at METEOR in Tokyo.
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2012
Logo, icons, & style guide for gaming website Polygon.
Archive